I decided to create some simple 3D shapes and models using Blender.

I began by creating a few basic mesh shapes and experimented with the textures of these. I also played with lighting and creating light emitting surfaces. I later on added textures to my objects from the internet by using theUV unwrap option and UV editor mode.Screen Shot 2014-03-24 at 15.08.50Screen Shot 2014-03-24 at 15.08.20 Screen Shot 2014-03-24 at 15.08.34

This is what my finished model looked like after I added different light sources, and textures to my objects. I also experimented with adding and editing text.

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s