I decided to create some simple 3D shapes and models using Blender.
I began by creating a few basic mesh shapes and experimented with the textures of these. I also played with lighting and creating light emitting surfaces. I later on added textures to my objects from the internet by using theUV unwrap option and UV editor mode.
This is what my finished model looked like after I added different light sources, and textures to my objects. I also experimented with adding and editing text.